Techland’s Dying Light features a massive open world, filled with zombies. So it’s only obvious that the developers have added a ton of collectibles and activities for players to invest their time in. Using this guide for the game you will be able to find cheats about Unlimited money, weapons, upgrade items, lockpicks, health, herbs and find collectibles and locations of blueprints for weapons, items and equipments.
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Furthermore we have also included a guide for collectibles and their locations such as voicemail recordings and battle journals, tips and tricks on how you can earn skills and perks points, level up faster, and gain more abilities. We have also have guides for the location of 9mm Pistol for the Gunslinger side mission, the place where you can find the EXPCalibur sword and finally complete guides for some of the trophies and achievements of the game.
A complete guide for Dying Light. Xbox Series X S. MAC, Linux, Mobile And More. Zombie Classic Mod can be found in. Press the middle PS button to display the dashboard. Then, select a game or demo to auto close Dying Light with your inventory intact. Hold the middle PS button, and turn off the console. Then, unplug the power cord on the back of the console, and plug it back in. This will keep your inventory intact.
Unlimited Money Cheat And Weapon Duplication Guide:
You would need the Melee Thrown skill/ability to get this cheat working for you. First of all you need to buy the Melee Throw Skill and the equip your most valuable weapon. Make sure the weapon is extremely weapon so that you can make more money.
Now using the skill throw your weapon and when it’s in mid-air, go to your inventory ASAP. You will see the weapon you have just thrown is still there . Make sure you drop it. What this will do, is that the character will throw and drop the weapon simultaneously. Rinse and repeat and collect all duplicate weapons and sell them off to the merchant. Make sure you have backpack upgrades and do the duplication near a safe zone so that you don’t attract the zombies.
Gaining Skill Points (XP) and Level up Quickly and Level/Experience Farming:
Here are a few quick tips to level up faster in the game: Kill zombies whenever you can. Kill every zombie in the game. Take out some of the lower zombies and clear the zone. Quit the game and you will find the zombies again. Kill them again and keep on farming experience points and level up faster.
Learn new combat abilities and keep crafting secondary weapons. This will enable you to fight off against enemies in the night. If you are able to fight against enemies in the night you will be able to level up faster.
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Earning Skills, Perk, Talents And Abilities:
Kyle Crane can earn three types of skills and abilities i.e. Survivor, Agility and Power. Survivor skills help you to buy firearms, Agility will affect your fitness and Power will affect your Stamina. Free running will help level up your Agility, fighting against zombie will level up your Power skill.
Check out the video below that shows how you can unlock Dying Light’s Skill Trees.
Collectibles and Locations (Thanks, GamesWiki):
Voicemail Recordings and Battle Journals Locations:
There are 16 voicemail recordings and 17 Battle Journals which can be be found in the game.
Unlimited Upgrade Items:
Unlimited Health/Herbs:
Unlimited Lockpick:
Location of 9mm Pistol:
This is required for Gunslinger side quest.
Where to find EXPCalibur Sword & Blueprint:
Blueprint Location Guides For Upgrading Weapons, Throwable Weapons, Equipment:
Airport Security can be found in the slums. It requires 1x Metal Parts, 1x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable.
All-Purpose Toxic Striker can be brought from the Upper Tower Store. It requires 1x Metal Parts, 1x Common Plant, 1x Toxic Lichen.
Bad Hangover can be crafted using 1x Metal Parts, 1x String, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics.
Barbershop can be found in the Slums and requires 1x Metal Parts, 2x Common Plant, 1x Alcohol, 2x Blade, 1x Gauze.
Ben Franklin’s Key can be brought from the Upper Level Store and you will required 1x Metal Parts, 1x Plastic, 1x Batteries.
Buzz Killer is a DLC reward and can be crafted using 4x Metal Parts, 2x String, 2x Blade, 3x Aerosol, 3x Electronics.
Cattle Stamp can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Blade, 1x Gauze.
Bad Ass can be found in the Old Town. It requires 2x Metal Parts, 1x Alcohol, 2x Kitchen Stuff, 2x Chemicals, 2x Aerosol, 1x Electronics.
Electrician can be found as an aware in the Electronic Parts side quests and can be crafted using 1x Metal Parts, 1x Nails, 1x Plastic, 2x Batteries, 1x Power Cable.
Electricutter can be found in the Slums and can be crafted using 2x Metal Parts,1x Duct Tape, 1x Alcohol, 2x Blade, 2x Batteries, 1x Electronics.
Electrocutioner can be found in the Old Town and can be crafted using 1x Metal Parts, 2x String, 1x Plastic, 2x Batteries, 1x Power Cable.
Fastball Special can unlocked when you reach Survivor Rank 7 and can be crafted using 1x Metal Parts, 1x Kitchen Stuff, 1x Chemicals.
Filthy Blade can be found in the Slums and can be crafted using 1x Metal Parts, 1x Common Plant, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics.
Stinky Edge can be found in the Slums and can be crafted using 1x Metal Parts, 2x Common Plants, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze
Strobe Knight can be found in the Old Town and can be crafted using 2x Metal Parts, 2x Duct Tape, 1x Alcohol, 2x Blade, 2x Batteries, 1x Electronics
Surprise MFS!!! can be found in the Slums and can be crafted using 2x Metal Parts, 2x String,1x Alcohol, 2x Toxic Lichen, 2x Batteries, 1x Electronics
Tazer can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 2x Plastic, 2x Batteries, 1x Power Cable
The Constable can be found in the DLC as a reward and can be crafted using 2x Metal Parts, 2x String, 3x Alcohol, 3x Power Cable
Cloud 9 can be found in the Old Town and can be crafted using 2x Metal Parts, 2x Duct Tape, 1x Common Plant, 2x Toxic Lichen, 1x Gauze.
Cut’n’Go can be found in the Old Town and can be crafted using 1x Metal Parts, 1x Alcohol, 1x Blade, 2x Chemicals, 1x Power Cable.
Dentist can be found in the Slums and can be crafted using 1x Metal Parts, 1x String, 1x Common Plant, 2x Toxic Lichen, 1x Gauze.
Crafting is a very important part of Dying Light’s gameplay mechanics. Using the guide below you will be able to find every blueprint i.e. crafting recipes of weapons and items so that you can craft them.
All-In-One can be found in the Old Town. It requires 2x Metal Parts, 2x Duct Tape, 1x Alcohol, 2x Toxic Lichen, 2x Batteries, 1x Electronics.
Fire Launcher can be found as a reward in Escort Salesman mission and can be crafted using 2x Metal Parts, 1x Duct Tape, 2x Kitchen Stuff, 2x Chemicals, 2x Aerosol, 1x Electronics.
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Flame Blade can be found in the Old Town and can be crafted using 2x Metal Parts, 1x String, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze.
Flap Clap can be found in the Old Town and can be crafted using 2x Metal Parts, 1x Alcohol, 1x Duct Tape, 2x Blade, 1x Gauze.
Get Medieval can be found in the Old Town and can be crafted using 1x Metal Parts, 2x String, 1x Duct Tape, 2x Blade, 1x Gauze.
Glowing Stick can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics.
Grill’em And Kill’em can be found as an award in the Gas Light side quest and can be crafted using 2x Metal Parts, 1x Alcohol, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics.
Heavy Welder can be found in the Slums and can be crafted using 2x Metal Parts, 1x Duct Tape, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze.
Holy Ghost can be found in the as an award from the Werewolf Escort and can be crafted using 2x Metal Parts, 2x Duct Tape, 1x Nails, 2x Blade, 2x Batteries, 1x Electronics.
Home Run can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Chemicals, 1x Power Cable.
Industrial-Grade Leech can be found in the Lower Tower Store and can be crafted using 1x Metal Parts, 1x Nails, 1x Blade.
Lacerator can be found as a DLC reward and can be crafted using 2x Metal Parts, 2x String, 3x Blade, 2x Duct Tape.
Night Club can be found as a DLC reward and can be crafted using 2x Metal Parts, 2x Chemicals, 2x Electronics, 3x Kitchen Stuff, 3x Power Cable.
Pocket Lighter can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze.
Poison Blast can be found in the Old Town and can be crafted using 2x Metal Parts, 1x Alcohol, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics
Poison Pen can be found in the Slums and can be crafted using 1x Metal Parts, 1x Nails, 1x Common Plants, 2x Toxic Lichen,1x Gauze.
Poison Strapon can be found in the Old Town and can be crafted using 1x Metal Parts, 2x String, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze
Puff Puff Pass can be found in the Stash Escort as a reward and can be crafted using 1x Metal Parts, 1x Nails, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze
Puke’n’Nuke can be found in the Slums and can be crafted using 1x Metal Parts, 1x Alcohol, 1x Kitchen Stuff, 2x Aerosol, 2x Toxic Lichen, 1x Electronics
Punk Queen can be found in the DLC as a reward and can be crafted using 4x Metal Parts, 3x Tin Can, 2x Electronics, 2x Alcohol, 3x Aerosol
Short Circuit can be found in the Slums and can be crafted using 1x Metal Parts, 2x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable
Spiked Collar can be found in the Slums and can be crafted using 1x String, 1x Common Plants, 1x Nails, 2x Blade, 1x Gauze
Standard Issue Hellfire can be found in the Buy it from Rais’ Compound and can be crafted using 1x Metal Parts, 1x Gauze, 1x Aerosol
Water Current can be found in the Slums and can be crafted using 1x Metal Parts, 1x String, 1x Plastic, 2x Batteries,1x Power Cable
Welder can be found in the Slums and can be crafted using 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Aerosol, 1x Gauze
Wrench Kiss can be found in the DLC as a reward and can be crafted using 2x Metal Parts, 2x String, 3x Blade, 2x Duct Tape
Zappo can be found in the To the Tower Escort as a reward and can be crafted using 1x Metal Parts, 1x String, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics
Zazhigalka can be found in the Slums and can be crafted using 1x Metal Parts, 1x String, 1x Nails, 2x Aerosol, 1x Gauze
Zombie Classic Mod can be found in the Slums side-quest as a reward and can be crafted using 1x Metal Parts, 1x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable
Freezing Grenades can be found in the Learn DIY Grenades and can be crafted using 1x Common Plant, 1x Tin Can, 1x Fluorescent Mushrooms
Freezing Throwing Stars can be found in the Learn Elemental Throwing Stars and can be crafted using 1x Metal Parts, 1x Underwater Algae, 1x Common Plant, 1x Fluorescent Mushrooms
Shrapnel Grenades can be found in the Learn DIY Grenades and can be crafted using 1x Nails, 1x Chemicals, 1x Kitchen Stuff, 1x Tin Can
Shrapnel Trap Bombs can be found in the Learn Trap Bombs and can be crafted using 1x Plastic, 1x Chemicals, 1x Kitchen Stuff, 1x Nails
Stay Down can be found in the Slums and can be crafted using 2x Metal Parts, 2x Duct Tape, 1x Plastic, 2x Chemicals, 1x Power Cable
Thorn Crown can be found in the Slums and can be crafted using 1x Metal Parts, 1x String, 2x Nails, 1x Blade, 2x Batteries, 1x Electronics
Toxic Reaper can be found in the Old Town and can be crafted using 2x Metal Parts, 1x Duct Tape, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics
Tru-Action Electric Baseball can be found in the Slums and can be crafted using 1x Metal Parts, 2x Nails, 1x Plastic, 2x Batteries, 1x Power Cable
Throwing Knives can be found in the First Assignment as a reward and can be crafted using 2x Metal Parts and 1x String
Burning Throwing Stars can be found in the Learn Elemental Throwing Stars and can be crafted using 1x Metal Parts, 1x Chemicals, 1x Alcohol
Conducting Liquid can be found in the Buy it from stores and can be crafted using 1x Alcohol
Exploding Throwing Stars can be found in the Posters side-quest as a reward and can be crafted using 1x Metal Parts, 1x Chemicals, 1x Kitchen Stuff
Exploding Trap Bombs can be found in the Learn Trap Bombs and can be crafted using 1x Plastic, 1x Chemicals, 1x Kitchen Stuff
Flares can be found in the Firebug side-quest as a reward and can be crafted using 1x Plastic, 1x Chemicals, 1x Kitchen Stuff
Molotovs can be found in the Learn Survivor Starter Kit and can be crafted using 1x Alcohol, 1x String, 1x Gauze
Throwing Stars can be found in the Learn Survival Starter Kit and can be crafted using 1x Metal Parts, 1x String
Firecrackers can be found in the Learn Survival Starter Kit and can be crafted using 1x Plastic, 1x Kitchen Stuff
Shield Upgrades can be found in the Lean Shield Mastery
Speed Booster can be found in the Learn Boosters and can be crafted using 2x Common Plants, 1x Underwater Algae
Stamina Booster can be found in the Learn Boosters and can be crafted using 1x Alcohol, 1x Toxic Lichen, 1x Underwater Algae, 1x Fluorescent Mushrooms
Grappling Hook can be found in the Learn Grappling Hook and can be crafted using 1x Metal Parts, 1x String
Lockpicks can be found in the Learn Survival Starter Kit and can be crafted using 1x Metal Parts
Medkits can be found in the Story Progression and can be crafted using 1x Alcohol, 1x Gauze
Natural Medkit can be found in the Incense Herbs quest as a reward and can be crafted using 3x Common Plants
Night Vision Booster can be found in the Learn Boosters and can be crafted using 1x Common Plants, 3x Underwater Algae
Resistance Booster can be found in the Learn Boosters and can be crafted using 2x Alcohol, 1x Common Plant
Shields can be found in the Learn Shield Crafting and can be crafted using 1x Metal Parts, 1x Nails
Toxic Grenades can be found in the Learn DIY Grenades and can be crafted using 2x Kitchen Stuff, 1x Tin Can, 1x Toxic Lichen
Toxic Trap Bombs can be found in the Learn Trap Bombs and can be crafted using 1x Plastic, 1x Chemicals, 1x Kitchen Stuff, 1x Toxic Lichen
Bolter Poison can be found in the Story Progression and can be crafted using 5x Common Plant, 1x Underwater Algae, 1x Bolter Tissue
Cloak Potion can be found in the Witch’s quest as a reward and can be crafted using 1x Gauze, 3x Common Plant, 1x Bolter Tissue
Achievements and Trophies Guide:
We’ll talk about it next time I see you.
Get all game trophies.
Get all game trophies.
Flight of the Crane
Jump from the Crane. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Jump from the Crane. This is a story based trophy/achievement and can be unlocked through normal playthrough.
My left or your left?
Meet with Rais. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Meet with Rais. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Snake in the grass
Escape the arena. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Escape the arena. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Sightseeing
Reach the Old Town This is a story based trophy/achievement and can be unlocked through normal playthrough.
Reach the Old Town This is a story based trophy/achievement and can be unlocked through normal playthrough.
Making Faces
Show the outside world that you’re still alive. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Show the outside world that you’re still alive. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Tied loose end
Deal with Tahir. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Deal with Tahir. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Now You Can Come In
Find Camden. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Find Camden. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Vertigo
Activate the Amplifier. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Activate the Amplifier. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Bittersweet
Complete the game. This is a story based trophy/achievement and can be unlocked through normal playthrough.
Complete the game. This is a story based trophy/achievement and can be unlocked through normal playthrough.
The Whole Story
Finish all side quests.
Finish all side quests.
Disaster Recovery
Get 15 Relief Packages
Get 15 Relief Packages
We’re All In This Together
Save 15 survivors from zombies
Save 15 survivors from zombies
Homo Homini Lupus Est
Save 15 survivors from Rais’s men
Save 15 survivors from Rais’s men
Bolter Hunting
Catch 5 Bolters
Catch 5 Bolters
I’m a Runner and a fighter
Complete 15 Agility or Power Challenges
Complete 15 Agility or Power Challenges
Lucky 7
Win 7 coop competitions
Win 7 coop competitions
Trade Company
Sell items worth 10,000 dollars
Sell items worth 10,000 dollars
Trespassing
Complete all Quarantine Zones
Complete all Quarantine Zones
Now It’s Safe
Capture all Safe Zones
Capture all Safe Zones
Pheidippides
Run (move or sprint) at least 42.195 m
Run (move or sprint) at least 42.195 m
Mount Everest
Climb at least 8848 meters on various objects.
Climb at least 8848 meters on various objects.
Is It Really Necessary?
Kill your first Infected
Kill your first Infected
Everybody Dance Now
Simultaneously shock 5 monsters with electricity. This is fairly easy to unlock. Check out the video below for more information.
Simultaneously shock 5 monsters with electricity. This is fairly easy to unlock. Check out the video below for more information.
Can’t Touch This
Kill 20 enemies in a row without taking damage.
Kill 20 enemies in a row without taking damage.
Mouths Wide Open
Kill a Volatile
Kill a Volatile
You will only be able to kill them during the night since that’s when Volatiles come out. If they see you, they will immediately try to hunt you down. The best way to take them out is to pre-plan and keep track of them. They will be indicated on your mini map. Once you see them, make sure they don’t see and start making electric traps and lure them right in.
Hush, Hush Now
Quiet a Screamer
Quiet a Screamer
BBQ
Stick a burning zombie on spikes. This one is fairly easy. You need throw a fire bomb when one of the enemies is near spikes. Once the zombie is on fire, simply kick them towards the spikes to unlock this trophy/achievement.
Stick a burning zombie on spikes. This one is fairly easy. You need throw a fire bomb when one of the enemies is near spikes. Once the zombie is on fire, simply kick them towards the spikes to unlock this trophy/achievement.
A Game of Catch
Kill 50 enemies with throwing weapons
Kill 50 enemies with throwing weapons
Electrified!
Catch 25 enemies in the Electric Fence trap
Catch 25 enemies in the Electric Fence trap
Blinded by the Lights
Blind 25 Volatiles with flares or a flashlight
![Ps4 Ps4](https://i.ytimg.com/vi/fQrrfmuDpQE/maxresdefault.jpg)
High Flyer
Kill 25 enemies using Ground Pound or Drop Attack
Kill 25 enemies using Ground Pound or Drop Attack
Judo Master
Throw 50 enemies with Grapple
Throw 50 enemies with Grapple
Prom Night
Survive night pursuit of level two or higher
Survive night pursuit of level two or higher
Enlightened!
Blind 25 enemies in the Light Trap
Blind 25 enemies in the Light Trap
Little Craftsman
Craft your first item
Craft your first item
Master Crafter
Use Blueprints at least 100 times
Use Blueprints at least 100 times
Open Sesame
Perform 10 successful Lockpicks
Perform 10 successful Lockpicks
Everybody Knows Kyle
Reach Survivor Rank lvl 12
Reach Survivor Rank lvl 12
Agile
Reach Agility Prof. Lvl 10
Reach Agility Prof. Lvl 10
Strong
Reach Power Prof. Lvl 10
Reach Power Prof. Lvl 10
It’s All In the Writing
Find all text collectibles
Find all text collectibles
I’ve Got Your Back
Complete 1 quest in a co-op game
Complete 1 quest in a co-op game
Polyamory
Complete 5 quests in a single co-op game with the same 3 partners
Complete 5 quests in a single co-op game with the same 3 partners
Italian Plumber
Kill an enemy with a wrench, using Vault followed by Drop Attack. In order to unlock this, you would need two skills/abilities. Vault and Drop Attack. Further information can be found in the video below.
A Long Way Down
Jump to the water from the Infamy Bridge (Slums) at night. Here is quick video guide that explains how you can unlock this.
Jump to the water from the Infamy Bridge (Slums) at night. Here is quick video guide that explains how you can unlock this.
This guide will be updated once we have more information on the game.
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For those of you playing Dying Light, you may have already discovered that the key to survival are weapons, medkits, and the like. Getting such 'luxuries' requires lots of crafting materials and one special component: blueprints.
Blueprints are amust-have in order to turn your average pipe into a melee killing machine, or simple gauze and alcohol into a medkit. There's a wide range of craftables you need to survive in Dying Light, and finding the blueprints for them is part of the fun.
In this guide you'll find all the game's Weapon Blueprints, Throwing Weapon Blueprints, Utility Blueprints, and Secret Hidden Blueprints. You'll learn what damage they add, all the components needed to craft each one, and where to find them.
Below is a map to use in conjunction with the blueprint listings to make navigating your way around a little easier. Scroll down or use the category links above to see the listings themselves.
(Click to enlarge)
Weapon Blueprints
The Slums
230V
- Adds: Electricity (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), Duct Tape (1), Plastic (2), Batteries (2), Power Cable (1)
Found inside a safe house that is located just north of the Tower. The blueprint is placed on a small wooden box, next to the candle.
Airport Security
- Adds: Electricity (Level 2)
- Base Weapons: Police Baton, Crowbar, Military Shovel
- Components: Metal Parts (1), Duct Tape (2), Plastic (1), Batteries (2), Power Cable (1)
Barbershop
- Adds: Bleeding (Level 2)
- Base Weapons: Cleaver, Blade, Long Knife, Short Knife, Military Shovel
- Components: Metal Parts (1), Herb (2), Alcohol (1), Blade (2), Gauze (1)
Found inside a three-story house located south from the first highway curve that continues into a long stretch of road leading straight. The area east of this house is on the same level as its second floor. This is the floor where the blueprint is hidden inside one of the small wooden boxes, on top of the shelf.
Cattle Stamp
- Adds: Bleeding (Level 2)
- Base Weapons: Small Hammer
- Components: Metal Parts (1), Duct Tape (1), Nails (1), Blade (2), Gauze (1)
Found inside a safe house area north of the main bridge. The blueprint is on a wooden table, below a red and white metal roof, near the vendor.
Dentist
- Adds: Toxic (Level 2)
- Base Weapons: Crowbar
- Components: Metal Parts (1), String (1), Herb (1), Toxic Lichen (2), Gauze (1)
Found inside a larger beige colored tent, next to the large metal depot nearby the 'Jealous Runner' challenge. The blueprint is on the small desk, next to the laptop, and the microscope.
Electricutter
- Adds: Bleeding (Level 2), Electricity (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (2), Duct Tape (1), Alcohol (1), Blade (2), Batteries (2), Electronics (1)
Found inside the eastern electric substation. This area is where side quest 'Voltage' occurs. Inside a small room of the electric station, you should find a chest with the blueprint inside.
EXPCalibur
- Adds: ??
- Base Weapons: ??
- Components: Metal Parts (10), Plastic (10), Tin Can (10), Electronics (5), Alcohol (10), Bolter Tissue (1)
Found in Southeastern Slums area, on a rock peaking out of the sea far from the shore. There is a giant weapon on top of the dead body that you have to pick up first. You have to hold the action button for several minutes. Once you do it, the body burns down and reveals the blueprint.
Filthy Blade
- Adds: Bleeding (Level 2), Toxic (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), Herb (1), Nails (1), Blade (2), Aerosol (2), Electronics (1)
Found inside the storage room of a gas station. There is a hard lock you need to pick at the entrance of this room. Once you unlock it, you can find the blueprint on top of the shelves.
Glowing Stick
- Adds: Electricity (Level 2), Burning (Level 2)
- Base Weapons: Pipe, Police Baton, Crowbar, Baseball Bat
- Components: Metal Parts (1), Duct Tape (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1)
Found in Western Central Slums, on top of the railroad overpass, where there is a brown bus. The blueprint is on the driver’s seat.
Heavy Welder
- Adds: Burning (Level 2)
- Base Weapons: Two-Handed Hammer, Pickaxe, Two-Handed Axe
- Components: Metal Parts (2), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1)
Found behind a shack in the Northeastern Slums. Follow the river to find this small hidden place. Open the box behind the shack to collect the blueprint.
Home Run (Complete 'The Prodigal Son' Side Quest)
- Adds: Impact (Level 2)
- Base Weapons: Pipe, Police Baton, Crowbar, Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Baseball Bat
- Components: Metal Parts (1), Duct Tape (1), Nails (1), Chemicals (2), Power Cable (1)
At the end of the side quest “The Prodigal Son” when saving Alexei from the thugs, he hides in a room that was locked before. This room becomes unlocked at the end of the side quest and you can collect the blueprint here.
Korek Machete
- Adds:
- Base Weapons: Machete
- Components: Metal Parts (20), Alcohol (10)
Found on top of a building located close to the gas station. By using the air conditioner near the hallway at the center of the building, you can push yourself toward the lamp on the side of the nearby balcony, to get up there. Once you are on top of this lamp, progress toward the building’s rooftop. Once there, you should spot a bunch of boxes piled one on top of each other, close to the building’s rooftop maintenance room. Between the same room and the boxes, is a small gap with a blue box. Hit the box numerous times to make it open and reveal the blueprint. It's said to be extremely powerful and worth the effort.
Pocket Lighter
- Adds: Burning (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), Duct Tape (1), Household Supplies (1), Aerosol (2), Gauze (1)
Found inside a pharmacy during the side mission “Goodnight Mr. Bahir.” Large back entrance leads to a room with a blueprint inside.
Poison Pen
- Adds: Toxic (Level 2)
- Base Weapons: Police Baton
- Components: Metal Parts (1), Nails (1), Herbs (4), Toxic Lichen (4), Gauze (1)
Found in the Harran Public School area. Search its yard for a beige colored tent. Next to the whiteboard, inside the tent, is the blueprint.
Puke 'n' Nuke
- Adds: Toxic (Level 2)
- Base Weapons: Short Sword, Blade, One-Handed Axe, Cleaver, Sickle, Long Knife, Pick, Wrench, Small Hammer
- Components: Metal Parts (1), Alcohol (1), Household Supplies (1), Aerosol (2), Electronics (1), Toxic Lichen (2)
Found in the Northeastern Slums, find a path you can climb along in, where you'll find a small canyon. Approach it from the far east and follow its northern line. It'll take you to a large platform-grassy area. Keep heading west and climb to the higher area. On top of this next area, you should spot a large tree and a metal barrel with burning wood inside of it. The blueprint is inside a nearby chest. This one is admittedly hard to find.
Short Circuit
- Adds: Electricity (Level 2)
- Base Weapons: Short Sword, Blade, Pick, Sickle, Cleaver
- Components: Metal Parts (1), Duct Tape (2), Plastic (1), Batteries (2), Power Cable (1)
Found inside the central electric network station, go inside the metal fence enclosed area in southeastern part of the station and you should spot a small yellow box on the ground there. This box contains the Short Circuit blueprint.
Spiked Collar
- Adds: Bleeding (Level 2)
- Base Weapons: Baseball Bat, Pipe
- Components: Nails (1), Blade (2), String (1), Herb (4), Gauze (1)
Found inside a house that has a boat leaned against its sides. There is a “Golden Hammer” workshop sign located above the large garage entrance. The blueprint is inside the workshop, on a wooden desk, close to the window.
Stay Down
- Adds: Impact (Level 2)
- Base Weapons: Two-Handed Hammer, Two-Handed Axe, Pickaxe
- Components: Metal Parts (2), Duct Tape (2), Plastic (1), Chemicals (2), Power Cable (1)
Found in the Northeastern Slums, within one of the blue containers next to the safe house area.
Stinky Edge
- Adds: Toxic (Level 2)
- Base Weapons: Blade, Military Shovel, One-Handed Axe, Sickle, Cleaver, Long Knife, Short Knife
- Components: Metal Parts (1), Herb (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1)
Found inside a room on the second floor of the Bites Motel. The blueprint is behind a locked door, on the shelf, between the television and the closet.
Surprise MFS!!!
- Adds: Electricity (Level 2), Toxic (Level 2)
- Base Weapons: One-Handed Axe, Police Baton, Baseball Bat, Military Shovel, Crowbar, Pick, Wrench, Small Hammer
- Components: Metal Parts (2), String (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2)
Found on top of the largest main bridge pillar. To climb to this area, you should get on the large support cable that you first come across to your left if you come from the Slums. Follow this until you reach the metal platforms. Use them to climb on top of the bridge’s pillar. The blueprint is inside a small yellow metal box.
Tazer
- Adds: Electricity (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), Duct tape (1), Plastic (2), Batteries (2), Power Cable (1)
Thorn Crown
- Adds: Bleeding (Level 1), Electricity (Level 1)
- Base Weapons: Baseball Bat, Pipe
- Components: Metal Parts (1), String (1), Nails (2), Blade (1), Batteries (2), Electronics (1)
Found inside the larger garage of a two-story building. To enter this garage, you have to raise one of its closed metal doors. Once you do it, the blueprint is located inside a small yellow box, on top of a wooden table.
Tru-Action Electric Baseball
- Adds: Electricity (Level 2)
- Base Weapons: Baseball Bat
- Components: Metal Parts (1), Nails (2), Plastic (1), Batteries (2), Power Cable (1)
Water Current
- Adds: Electricity (Level 2)
- Base Weapons: Pipe
- Components: Metal Parts (1), String (1), Plastic (1), Batteries (2), Power Cable (1)
Found on a desk inside a safehouse during the mission “First Assignment.” The safehouse is just north of the long highway turn.
Welder
- Adds: Burning (Level 2)
- Base Weapons: One-Handed Axe, Pick, Wrench, Small Hammer
- Components: Metal Parts (1), Duct Tape (1), Nails (1), Aerosol (2), Gauze (1)
Found inside of the Jaffar Wheelstation Garage, on a work desk, next to a blue locker.
Zazhigalka
- Adds: Burning (Level 2)
- Base Weapons: Police Baton, Baseball Bat, Crowbar
- Components: Metal Parts (1), String (1), Nails (1), Aerosol (2), Gauze (1)
Found on top of a bus, within the area of the first safe house. There is a guard next to blue sandbags and a yellow box that contains the blueprint.
Old Town
All-In-One
- Adds: Electricity (Level 2), Toxic (Level 2)
- Base Weapons: Short Sword, Two-Handed Sword, Blade, Khopesh, Machete, Cleaver, Sickle
- Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Batteries (2), Electronics (1), Toxic Lichen (2)
Found on top of the stone tower, just before a the stone bridge in Northwestern Old Town. The blueprint is the only collectible inside the tower.
Bad Ass
- Adds: Impact (Level 2), Burning (Level 2)
- Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Machete, Blade, Cleaver, Sickle
- Components: Metal Parts (2), Alcohol (1), Household Supplies (2), Chemicals (2), Aerosol (2), Batteries (1)
Found next to the large town square in Eastern Old Town on top of the large blue-ish billboard.
Cloud9
- Adds: Toxic (Level 2)
- Base Weapons: Two-Handed Axe, Two-Handed Hammer, Pickaxe
- Components: Metal Parts (2), Duct Tape (2), Gauze (1), Herb (1), Toxic Lichen (2)
Found inside the Harran University building. As you enter from the second to last floor, keep going forward until the end of a hallway. On the lower level, from where the entrance is, is a biology study room (painted all white). Next to this room, is a smaller room with the blueprint inside.
Cut 'n' Go
- Adds: Impact (Level 2)
- Base Weapons: Two-Handed Sword, Short Sword, Machete, Blade, Khopesh, Cleaver, Sickle
- Components: Metal Parts (1), Alcohol (1), Chemicals (2), Blade (1), Power Cable (1)
Found West of the first safe zone in Old Town, on the roof, on a white mattress, next to the red carpet.
Electrocutioner
- Adds: Electicity (Level 2)
- Base Weapons: Two-Handed Sword, Two-Handed Axe, Two-Handed Hammer, Khopesh, One-Handed Axe, Pickaxe
- Components: Metal Parts (1), String (2), Plastic (1), Batteries (2), Power Cable (1)
Found on top of the largest tower in the area with several ziplines connecting it to buildings nearby. You can't miss it. On the last floor of the tower there are a couple of wooden pallets and the blueprint is on top of them.
Flame Blade
- Adds: Burning (Level 2)
- Base Weapons: Short sword, Two-Handed Sword, Khopesh, Machete, Blade
- Components: Metal Parts (2), String (1), Household Supplies (1), Gauze (1), Aerosol (2)
Found inside a small, circular shaped, dome, on top of the building with a metal roof.
Flap Cap (Side Quest 'Museum Custodian')
- Adds: Bleeding (Level 2)
- Base Weapons: Short Sword, Two-Handed Sword, Khopesh, Sickle, Machete
- Components: Metal Parts (2), Duct tape (1), Alcohol (1), Gauze (1), Blade (2)
Get Medieval
- Adds: Bleeding (Level 2)
- Base Weapons: Two-Handed Axe, One-Handed Axe, Pick, Pickaxe
- Components: Metal Parts (1), String (2), Duct Tape (1), Blade (2), Gauze (1)
Found on top of the building, where the safe zone is located, close to the large rooftop garden, inside a small room and on a chair.
GTFO
- Adds: Impact (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), String (1), Plastic (2), Chemicals (2), Power Cable (1)
Poison Blast
- Adds: Bleeding (Level 2), Toxic (Level 2)
- Base Weapons: Two-Handed Hammer, Pickaxe, Two-Handed Axe
- Components: Metal Parts (2), Alcohol (1), Nails (1), Blade (2), Aerosol (2), Electronics (1)
Found in Eastern Old Town in a huge parking lot. Look in the southern part of this parking lot for a beige truck. On the right side of the truck, inside the truck’s opened tool box you'll find the blueprint.
Poison Strapon
- Adds: Toxic (Level 2)
- Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh
- Components: Metal Parts (1), String (2), Underwater Algae (1), Toxic Lichen (2), Gauze (1)
Found in area between buildings that are surrounded with a metal fence. In the corner of this area you should find a sofa and a dead body on it. Blueprint is near its legs.
Rooster
- Adds: Bleeding (Level 2)
- Base Weapons: Two-Handed Hammer
- Components: Metal Parts (3), Duct Tape (2), Nails (2), Blade (2), Gauze (1)
Found inside a large red brick building, at the bottom of southeastern tower of the building, on a desk nearest the open window.
Strobe Knight
- Adds: Bleeding (Level 2), Electricity (Level 2)
- Base Weapons: Machete, Two-Handed Sword, Khopesh
- Components: Metal Parts (2), Duct Tape (2), Alcohol (1), Blade (2), Batteries (2), Electronics (1)
On the ground floor of large Eurynomos Bank. On top of the one of the four metal barrels, next to the power generator.
Toxic Reaper
- Adds: Bleeding (Level 2), Toxic (Level 2)
- Base Weapons: Short Sword, Two-Handed Sword, Machete, Khopesh, Sickle, Blade, Cleaver
- Components: Metal Parts (2), Duct Tape (1), Nails (1), Blade (2), Aerosol (2), Electronics (1)
Dying Light Weapon Mods
Found inside a tunnel, next to a police van and inside a yellow van.
Upper Tower Store
All-Purpose Toxic Striker (Purchase)
- Adds: Toxic (Level 1)
- Base Weapons: Melee
- Components: Metal Parts (1), Herb (4), Toxic Lichen (4)
Jaffar Wheelstation Garage Vendor or Upper Tower Store
Ben Franklin's Key (Purchase)
- Adds: Electricity (Level 1)
- Base Weapons: Melee
- Components: Metal Parts (1), Plastic (1), Batteries (1)
Lower Tower Store
Industrial-Grade Leech
- Adds: Bleeding (Level 1)
- Base Weapons: Melee
- Components: Metal Parts (1), Nails (1), Blade (1)
Quests/Story
Angel Sword (Angel Sword 'Troll' Old Town Side Quest Reward)
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- Adds: Electricity (Level 2), Burning (Level 2)
- Base Weapons: Short Sword, Blade, Two-Handed Sword, Machete, Khopesh
- Components: Metal Parts (2), Duct Tape (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1)
Electrician (Electronic Parts Side Quest Reward)
- Adds: Electricity (Level 2)
- Base Weapons: Wrench, Small Hammer
- Components: Metal Parts (1), Nails (1), Plastic (1), Batteries (2), Power Cable (1)
Fire Launcher (Salesman Escort Side Quest Reward)
- Adds: Impact (Level 2), Burning (Level 2)
- Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe, Police Baton, Baseball Bat, Crowbar
- Components: Metal Parts (2), Duct Tape (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1)
Grill'em And Kill'em (Gas Lighter Side Quest Reward)
- Adds: Electricity (Level 2), Burning (Level 2)
- Base Weapons: Wrench, Pick, Military Shovel, Cleaver, Sickle
- Components: Metal Parts (2), Alcohol (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1)
GTFO 2.0 (Fishing Spot Escort Side Quest Reward)
- Adds: Impact (Level 2), Burning (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), String (1), Household Supplies (2), Chemicals (2), Aerosol (2), Electronics (1)
Holy Ghost (Werewolf Escort Side Quest Reward)
- Adds: Bleeding (Level 2), Electricity (Level 2)
- Base Weapons: Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Cleaver, Sickle, Short Sword, Blade
- Components: Metal Parts (2), Duct Tape (2), Nails (1), Blade (2), Batteries (2), Electronics (1)
Puff Puff Pass (Stash Escort Side Quest Reward)
- Adds: Toxic (Level 2)
- Base Weapons: Wrench, Small Hammer, Pick
- Components: Metal Parts (1), Nails (1), Underwater Algae (1), Toxic Lichen (2), Gauze (1)
Zappo (To The Tower Escort Side Quest Reward)
- Adds: Electricity (Level 2), Burning (Level 2)
- Base Weapons: Long Knife, Short Knife
- Components: Metal Parts (1), String (1), Aerosol (2), Batteries (2), Power Cable (1), Electronics (1)
Zombie Classic Mod (Electric Machete, in The Slums 'The Prodigal Son' Side Quest Reward)
- Adds: Electricity (Level 2)
- Base Weapons: Machete
- Components: Metal Parts (1), Duct Tape (1), Plastic (1), Batteries (2), Power Cable (1)
Learned Skills
Bad Hangover
- Adds: Bleeding (Level 2), Toxic (Level 2)
- Base Weapons: Wrench, Small Hammer, Pick, One-Handed Axe
- Components: Metal Parts (1), String (1), Nails (1), Blade (2), Aerosol (2), Electronics (1)
Purchase
Fastball Special (After reaching Survivor 7)
- Adds: Impact (Level 1)
- Base Weapons: Melee
- Components: Metal Parts (1), Household Supplies (1), Chemicals (1)
God Hammer (Old Town University Store - Side Quest 'Chasing Past')
- Adds: Electricity (Level 2), Burning (Level 2)
- Base Weapons: Two-Handed Hammer, Pickaxe, One-Handed Axe, Two-Handed Axe, Small Hammer
- Components: Metal Parts (2), String (2), Aerosol (2), Batteries (2), Power Cable (2), Electronics (1)
Standard Issue Hellfire (Rais' Compound)
- Adds: Burning (Level 1)
- Base Weapons: Melee
- Components: Metal Parts (1), Gauze (1), Aerosol (1)
DLC
Buzz Killer (Start of Game)
- Damage: 160
- Durability: 35
- Handling: 75
- Components: Metal Parts (4), String (2), Blade (2), Aerosol (3), Electronics (3)
Lacerator (Start of Game)
- Damage: 140
- Durability: 29
- Handling: 81
- Components: Metal Parts (2), String (2), Blade (3), Duct Tape (2)
Night Club (Start of Game)
- Damage: 20
- Durability: 27
- Handling: 81
- Components: Metal Parts (2), Chemicals (2), Electronics (2), Household Supplies (3), Power Cable (3)
Punk Queen (Start of Game)
- Damage: 50
- Durability: 31
- Handling: 71
- Components: Metal Parts (4), Tin Can (3), Electronics (2), Alcohol (2), Aerosol (3)
The Constable (Start of Game)
- Damage: 35
- Durability: 37
- Handling: 81
Components: Metal Parts (2), String (2), Alcohol (3), Power Cable (3)
Wrench Kiss (Start of Game)
- Damage: 140
- Durability: 29
- Handling: 81
- Components: Metal Parts (2), String (2), Blade (3), Duct Tape (2)
Throwing Weapon Blueprints
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Quests/Story
Exploding Throwing Stars ('Posters' Side Quest Reward)
- Creates: Exploding Throwing Stars (8)
- Damage: 25 + Explosion
- Components: Metal Parts (1), Chemicals (1), Household Supplies (1)
Flares ('Firebug' Quest Reward)
- Creates: Flares (5)
- Components: Plastic (1), Chemicals (1), Household Supplies (1)
Right Hand of gloVA
- Creates: Powerful enemy seeking grenade
- Components: Herb (30), Alcohol (1)
In order to obtain this blueprint you have to find two Unknown stones and place them on a skull. These stones are found in far Northwest and far Southeast parts of Old Town area. The one on far Southeast is on a beach, next to the water, close to the nearby Museum compound. The one on far Northwest is on the side of a stone tower, at the start of a small peninsula.
Once you collect two stones you have to place them on a skull inside a safe zone area north from the Harran University.
This safe zone area is only accessible once you accept the side quest “Do you Believe?” from Mufid in Harran University.This side quest becomes available when the main mission “Higher Education” sends you to Harran University.
This safe zone is where the loud music starts coming out. Go inside and place the two stones on a skull found on the rock. The blueprint shortly reveals itself next to the skull.
Stasis Field Projector
- Creates: ???
- Components: Alcohol (1), Flourescent Mushrooms (20)
Found inside the Kindergarten in Eastern Old Town. To enter this building, you need the side quest called “Rupert the Gunsmith” given by Fidan in the Harran University. This side quest becomes available when you complete the main story mission “Higher Education,' on part “Ask survivors about Jade.”
When you enter the Kindergarten, go straight through another blue door. Turn left to approach a pink teddy bear. Interact with it several times until it explodes (make sure you have full health to survive the explosion). Collect the blueprint that is left behind after the explosion.
Throwing Knives (Found in the Safe Area when Jade sends you during 'First Assignment')
- Creates: Throwing Knives (8)
- Damage: 159
- Components: Metal Parts (2), String (1)
Learned Skills
Burning Throwing Stars (Elemental Throwing Stars)
- Creates: Burning Throwing Stars (8)
- Damage: 25
- Components: Metal Parts (1), Chemicals (1), Alcohol (1)
Exploding Trap Bombs (Trap Bombs)
- Creates: Exploding Trap Bombs (8)
- Components: Plastic (1), Chemicals (1), Household Supplies (1)
Molotovs (Survival Starter Kit)
- Creates: Molotovs (5)
- Damage: Blast 30
- Components: Alcohol (1), String (1), Gauze (1)
Freezing Grenades (DIY Grenades)
- Creates: Freezing Grenades (5)
- Components: Household Supplies (1), Tin Can (1), Flourescent Mushrooms (1)
Freezing Throwing Stars (Elemental Throwing Stars)
- Creates: Freezing Throwing Stars (8)
- Damage: 25 + Paralysis
- Components: Metal Parts (1), Underwater Algae (1), Herb (1), Flourescent Mushrooms (1)
Shrapnel Grenades (DIY Grenades)
- Creates: Shrapnel Grenades (5)
- Damage: 50
- Components: Nails (1), Chemicals (1), Household Supplies (1), Tin Can (1)
Shrapnel Trap Bombs (Trap Bombs)
- Creates: Shrapnel Trap Bombs (8)
- Components: Plastic (1), Household Supplies (1), Nails (1)
Throwing Stars (Survival Starter Kit)
- Creates: Throwing Stars (8)
- Damage: 88
- Components: Metal Parts (1), String (1)
Toxic Grenades (DIY Grenades)
- Creates: Toxic Grenades (5)
- Damage: 25 + Toxic
- Components: Household Supplies (2), Tin Can (1), Toxic Lichen (1)
Toxic Trap Bombs (Trap Bombs)
- Creates: Toxic Bomb Traps (8)
- Components: Plastic (1), Chemicals (1), Household Supplies (1), Toxic Lichen (1)
Purchase
Conducting Liquid
- Creates: Conducting Liquid (5)
- Damage: 0 (Increases Electrical Damage)
- Components: Alcohol (1)
Flammable Liquid
- Creates: Flammable Liquid (5)
- Damage: 0 (Increases Burn Damage)
- Components: Alcohol (1)
Utility Blueprints
Quests/Story
Bolter Poison
- Added Effect: Toxic (Level 3)
- Base Weapons: Melee
- Components: Herb (5), Underwater Algae (1), Bolter Tissue (1)
Cloak Potion (Learned during the Witch's Quest)
- Creates: Cloak Potion (5)
- Components: Gauze (1), Herb (3), Bolter Tissue (1)
- Effects: Like camouflage, allowing you to walk among the dead--even mid-chase. Doesn't last long.
Medkits
- Creates: Medkits (2)
- Components: Alcohol (1), Gauze (1)
Natural Medkit (Complete 'Incense Herbs' Side Quest Reward)
- Creates: Medkits (1)
- Components: Herbs (3)
Learned Skills
Firecrackers (Survival Starter kit)
- Creates: Firecrackers (8)
- Components: Plastic (1), Household Supplies (1)
Grappling Hook
- Components: Metal Parts (1), String (1)
Lockpicks (Survival Starter Kit)
- Creates: Lockpicks (5)
- Components: Metal Parts (1)
Night Vision Booster (Boosters) Doom 2016 s.
- Creates: Night Vision Booster (3)
- Components: Herb (2), Flourescent Mushrooms (4)
Resistance Booster (Boosters)
- Creates: Resistance Booster (3)
- Components: Herb (2), Underwater Algae (4)
Shields (Shield Crafting)
- Creates: Shield
- Components: Metal Parts (1), Nails (1)
Shield Upgrades (Shield Mastery Skill)
- Creates: Claymore Shield, Tesla Shield, Freezing Shield
- Effects: Gives basic shields an Elemental effect
Speed Booster (Boosters)
- Creates: Speed Booster (3)
- Components: Herb (2), Toxic Lichen (4)
Stamina Booster (Boosters)
- Creates: Stamina Booster (3)
- Components: Alcohol (1), Herb (4)
Night Hunter Potion
Special potion acquired only during Night Hunter Invasions by killing the other players that attack you and your friends. Loot the Hunter for their glands.
- Components: Hunter Glands (?), Alcohol (?)
- Effects: Dramatically increases power
Secret Hidden Blueprints
Pyza Suit
- Adds: Ability to glide through the air while this item is equipped
- Components: Duct Tape (10), String (10), Alcohol (10), Gauze (10)
In Southwestern Old Town, you should find a chimney on the rooftop with a green pipe inside it--pull the cover. You'll enter the Easter Egg area of Super Mario’s World 1-1.
Follow the path to the first gap you need to jump across. Just before doing it, go back five steps (five cubes), jump and you'll see a hidden pink cube. Jump on top of it to find the Secret Blueprint.
SiCK Bomb
- Creates: Throwing weapon
- Components: Alcohol (5), Underwater Algae (20)
Found on the Tower’s rooftop, you can find a checkers board. To acquire the blueprint, you have to play the game. Once you play your move, use the elevator to reach the first floor. Use it again to go back up and reach the roof via stairs. Play another move. Repeat this action three more times to win the game and acquire the blueprint that your opponent left behind on the checkers board.
As more are discovered, this guide will be updated.
Please feel free to let me know what you've found so far in the comments and ideas on other guides you'd think would be beneficial to your gameplay.